An immersive audiovisual composed improvisational environment. The performance is structured to juxtapose horizontal and vertical gestures (e.g., for percussion, rubbing versus striking). All digital sound is sampled from the acoustic instrument live during the performance. All video is a live processed feed of the performer’s arms at work, exploded into full textures that immerse the audience in the sensation of the actions that are causing the sounds they hear.
The voice of the machine / How our devices party when we’re away: Listen to the wide variety of timbres, rhythm, and textures that come out of a simple feedback loop and ONLY a 1 second delay—no other processing besides acoustic effects of the room and moving bodies around the speakers.
Developed while in residency at the Atlantic Center for the Arts, at I-Park, and at the Atlantic Center for the Arts again. Premiered in four channels at the Sound and Music Computing conference (SMC) in Greater Helsinki, Finland.
This is a set of six variations Bach’s Cello Suite No. 1 (BWV 1007), especially the famous opening motive. These silent videos are presented as musical graphic scores, meant to be interpreted more subjectively than traditional notation. Continue reading →